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In the new steam beta after every update to Dota2 (doesn't seem to matter how small of an update), fossilize will rebuild the vulkan shaders when launching Dota2.
When it is rebuilding it eats all of my ram (16gb) and makes my computer swap. Making it unresponsive for around 1-2 minutes while it is building the shader cache.
Perhaps there could be some mechanism in place to make sure fossilize doesn't go overboard with memory usage if it will go over the available amount of memory?
I don't know if this is the correct place to report this. Sorry if it is not.
kmantel, demoth, x78x79x82x79, LordSocky, benklop and 11 moresa-pardo