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Hello,
I am working on a custom driver for a treadmill device and my driver is working fine for a bunch of games.
In PavlovVR I have a problem though. In my opinion the game assigns the first two devices that are of type vr::TrackedDeviceClass_Controller to the left and right hand.
This is a problem for my driver, as my treadmill (vr::TrackedDeviceClass_Controller with treadmill role) always registers before the vive controllers and therefore the treadmill is assigned to one of the hands. Now my questions:
- Is my binding of the treadmill false?
- I use alwaysActive=true and that is why my treadmill is always assigned before the controllers. Is there a way to activate the treadmill after the controllers? Is there a way to activate the treadmill without using alwaysActive=true at all?
- Has anybody else had this problem and can point me in the right direction to fix it? Or is it a game problem?
Thanks in advance for all answers. I would really appreciate the help.
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