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Copilot AI commented Jun 21, 2025

  • Explore VirtualBox repository structure and understand graphics device architecture
  • Examine existing VGA device implementation (DevVGA.cpp) and device registration patterns
  • Study SVGA 3D graphics device implementation for reference
  • Analyze build system (kBuild/kmk) and device integration patterns
  • Check for existing NVIDIA/GeForce references in codebase
  • Create basic GeForce3 Ti 500 device structure with proper PCI identification
  • Implement minimal register space and memory layout (PMC, PBUS, PFIFO, PGRAPH, etc.)
  • Add device registration to VBoxDD.cpp and build configuration
  • Implement basic 3D command processing framework
  • Add VirtualBox integration (MMIO2 regions, IRQ handling)
  • Test basic device functionality

Current Status: Completed initial exploration. Ready to implement minimal GeForce3 device based on VGA device pattern. Found that VirtualBox uses:

  • PDMDEVREG structures for device registration
  • DevVGA.cpp as reference for graphics device implementation
  • /src/VBox/Devices/Graphics/ for graphics device placement
  • Build integration through VBoxDD.cpp and makefile updates

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Copilot AI self-assigned this Jun 21, 2025
@AlexanderEichner
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No... just no.

@AlexanderEichner AlexanderEichner deleted the copilot/fix-cf4ecfa2-6936-4e83-b333-c2af57ddcc82 branch June 21, 2025 15:11
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