Analog button should have values from 0.0 to 1.0 #134
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Analog button should have values from 0.0 to 1.0 instead of only digital value.
https://www.w3.org/TR/gamepad/#dom-gamepadbutton-value
value attribute
For buttons that have an analog sensor, this property MUST represent the amount which the button has been pressed. All button values MUST be linearly normalized to the range [0.0 ... 1.0]. 0.0 MUST mean fully unpressed, and 1.0 MUST mean fully pressed. For buttons without an analog sensor, only the values 0.0 and 1.0 for fully unpressed and fully pressed respectively, MUST be provided.
This supersedes #133