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Releases: WulfMarius/ModComponent

3.2.1

15 Jan 18:08

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Added missing display name for beds.

3.2.0

09 Jan 18:33

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Added support for wolf intimidation buff on clothing.

3.1.0

07 Jan 17:16

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  • introduced event 'SceneReady' for performing post-scene load operations
  • fixed handling for freezing and unfreezing the player (would sometimes get stuck inside cars)

3.0.2

27 Dec 11:45

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Fixed issue with re-equipping the wrong item after interactions.

3.0.1

23 Dec 20:33

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  • fixed issue with scrolling on blueprint page
  • fixed issue with ammo/duration display for modded tool items

3.0.0

22 Dec 17:42

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Updated for TLD V1.44

2.6.1

06 Dec 18:51

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  • fixed issue with damage blend texture
  • fixed issue in vanilla game where harvesting could only yield 2 materials
  • fixed issue with showing the "Equip" button for tools without a corresponding model

2.6.0

28 Nov 18:47

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Added support for alternative inspect mode models.

2.5.1

29 Oct 07:24

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  • fixed mapping issue with FirstAidItem
  • make patches for custom save data last to ensure items are set up properly
  • don't try to spawn gear for the main menu

2.5.0

14 Oct 17:42

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Integrated contributions from nbakulev and Mackenzie21 to support new item types Bed, First Aid, Tool and new behaviours Sharpenable and Evolve.
Added support for saving item-specific data.