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                                	The Xbox Executable Editor
				By [ Hect0r ] / hect0r.com

				Contact : sysop@xenious.net

				   [ Basic Overview ]

	The project ahead is to create a fully working editor for the XBox executable ecosystem, 
		That includes a pe editor, right now the tool lacks some research.

			           [ * PLEASE NOTE * ]

	This tool will decrypt and decompress the embedded PE/DLL and read it.
		we no dont need xextool, thanks xenia and system.cryptography :)

			       [ What can you do to help ]

	If you get this error : 
     "This executable has option header data that is currently unsupported by this editor..."
				          OR
				"It appears this executable is different..."
	Then please compress the file with winrar and email it to me, So I can investigate 
		it as you might have found a new header I dont know of.

		            Any SDK > 21256.3, I wont leak :)

	Please consider donating some spare crypto to cover development costs.
	
	For source code, read DEBUG..., it is easy to build and debug :)


			             [ Changelog ]
				     
			     0.0.2380.0 [Beta] (24/10/1026)
			     Added Proof of concept XEX Editor (ASM)
			     Added Launcher, Now select the tools.
		       Added Ability to edit Callcap data in metaeditor.
				     
		             0.0.2101.0 [Beta] (28/08/2016)
			Fixed 2 bugs that where left from the previous
			build, sorry for that :)

			     0.0.2100.0 [Beta] (28/08/2016)
			Added support for xextool, now you can load
			compressed / encrypted xexs and still view 
			and edit the file. NOTE the original file will
			be decrypted and decompressed, no backups.
			
			Fixed bugs in GUI, mainly Numeric editing 
			optional headers, they wouldent load.
			
			Fixed a buf in Xbox360.
		             0.0.1175.0 [Beta] (27/09/2016)
			Added the ability edit most of the optional
			headers. 
			
			Few bug fixes in the Xbox 360 libary where
			it wouldent load certain types of xex's with
			single import libary kernals.
			
		             0.0.1050.0 [Beta] (27/09/2016)
			Added update feature, will tell you whenever
			there is a new version and downloads it.
			
		             0.0.1025.0 [Beta] (27/09/2016)
			Added the ability to save encrypted/compressed
			files edits.
			
			Fixed bug where resource would still extract
			(encrypted), Now disabled when loading a encrypted
			/ compressed executable.
			
			     0.0.1015.0 [Beta] (26/09/2016)
			Moved all Xbox 360 code into a Dynamic Libary
			called Xbox360.
			
			     0.0.1010.0 [Beta] (26/09/2016)
			Added Support for Alternative Title IDs.
			Added Support for Other Certificate Info.
			Added Support for TLS Info.
			Added Support for Hash Table / XeSections.
			Added Ability to save Certificate Other,
			RegionFlags, MediaFlags, ImageFlags, SystemFlags,
			ModuleFlags, Execution info (Minus Versions),
			RatingsData, Alternative Title IDs.

			Added support for further releases.

			Fixed bug where gui would flip bytes instead of
			following the endian of the machine.

			Few cleanups of the code and more.

			      0.0.780.0 [Beta] - (25/09/2016)
			Inital Release.

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A Xbox 360 Xenon Executable Editor written in C#

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