I did not see a hook for SetPlayerName in the include, so I'm pretty sure the u/U specifiers won't work when a player name is changed (well they will work, but they'll only accept the old name, not the new one since it's not updated internally).
I also should check for the return value of SetPlayerName when implementing the hook (only when SetPlayerName returns 1 (success) the name should be updated in the plugin).
I did not see a hook for
SetPlayerNamein the include, so I'm pretty sure theu/Uspecifiers won't work when a player name is changed (well they will work, but they'll only accept the old name, not the new one since it's not updated internally).I also should check for the return value of
SetPlayerNamewhen implementing the hook (only whenSetPlayerNamereturns1(success) the name should be updated in the plugin).