Since the width of wchar_t is configurable, future C++ Unicode facilities will only support char16_t instead of wchar_t. C++/WinRT should follow language conventions. On top of this, constructors that take wchar_t* and wdata/wcview member functions can be added to support interoperability with legacy code.
Since the width of wchar_t is configurable, future C++ Unicode facilities will only support char16_t instead of wchar_t. C++/WinRT should follow language conventions. On top of this, constructors that take wchar_t* and wdata/wcview member functions can be added to support interoperability with legacy code.