Ziyang Yan1,2,
Lei Li3,4,
Yihua Shao5,
Siyu Chen5,
Zongkai Wu6,
Jenq-Neng Hwang3,
Hao Zhao7,
Fabio Remondino1
1Bruno Kessler Foundation,
2University of Trento,
3University of Washington,
4University of Copenhagen,
5University of Science and Technology Beijing,
6Fancy Tech,
7Tsinghua University
3DSceneEditor proposes a 3D-only paradigm called 3DSceneEditor for controllable complex scene editing based on Gaussian Splatting.
- [2026/10/3] paper published in WACV 2026.
- [2024/12/3] arxiv paper published.
- [2024/11/22] Repository created.
The code will be released after the paper is accepted.
If you find this project helpful, please consider citing the following paper:
@InProceedings{Yan_2026_WACV,
author = {Yan, Ziyang and Shao, Yihua and Liao, Minwen and Chen, Siyu and Wang, Nan and Lin, Muyuan and Hwang, Jenq-Neng and Zhao, Hao and Remondino, Fabio and Li, Lei},
title = {3DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting},
booktitle = {Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision (WACV)},
month = {March},
year = {2026},
pages = {1852-1863}
}
