Isolate/abstract the parts of MGTK that deal directly with video hardware, in order to provide support for other modes/platforms.
Possible targets:
- Apple II 560x192 B&W DHGR (original MGTK code)
- Apple II 280x192 HGR (the code for this is present in MousePaint and could be ported over)
- Apple /// 560x192 B&W SHGR (Madeleine)
- Apple IIgs/VOC SHR (?)
- Others ?
Isolate/abstract the parts of MGTK that deal directly with video hardware, in order to provide support for other modes/platforms.
Possible targets: