I help demystify bleeding-edge audio and AI tech for sound designers, musicians, and game developers.
I spend work days as Technical Audio Lead at
I've contributed to most Destiny releases and Marathon (2026)
- Bridge disciplines between professional audio and software development
- Explain complex software, technology, and creative audio concepts so anyone can understand
- Build practical tools and automation workflows, saving teams hundreds of hours and helping them create things that could otherwise never exist
- Create and play with bleeding-edge technology and integrate it into the development process
- Destiny 2 and, to a lesser extent, Marathon
- NIR-DSP, an LLM-first audio plugin/effects experiment
- Talking about AI and Audio with shorts on LinkedIn and YouTube
- Intentionally automated myself out of numerous jobs
- Worked on development teams for Halo: Infinite, Plants vs Zombies, Forza Motorsport and others
- Written two books on how to break into Game Audio
- Helped create audiovisual building designs for Microsoft, University of Washington, and Amazon including the famous Amazon Spheres
- Helped develop 2 seasons of a proto-YouTube webseries for Penny Arcade
- Twice ran live sound for a stunt pilot who sang from his airplane while doing stunts
- Worked on Movies, TV, Commercials, Live and Studio Music, etc.
- I'm a massive BBQ snob (originally from North Carolina)
- I train Brazilian Jiu-Jitsu
- I'm a multi-instrumentalist (Guitar, Bass, Drums, Vocals)
- I have a lifelong fandom of The Muppets
- I have a massive music collection and the best band I've ever seen live is The Dillinger Escape Plan
- GitHub: @adamtcroft
- Website: nir.media
- YouTube: @adamtcroft
- LinkedIn: adamtcroft
- Instagram: @adamtcroft
- Threads: @adamtcroft
- X: @adamtcroft
- Email:
me <at> adamtcroft.com




