In the 1-1_red example, no matter what I change this too: `rect(0,0,width, height);`. The rectangle will always be drawn fullscreen. Also `resetShader` and other attempts to fix it did not work.
In the 1-1_red example, no matter what I change this too:
rect(0,0,width, height);.The rectangle will always be drawn fullscreen. Also
resetShaderand other attempts to fix it did not work.