This project is a 3D sample Unity game that demonstrates a cooperative boss raid system integrated with Backnd Worlds Service. It showcases real-time multiplayer combat, synchronized boss mechanics, and shared reward systems in a three-dimensional environment, all powered by Backnd's cloud infrastructure.
bossraiddemo.mp4
- Epic 3D boss raid encounters
- Cooperative multiplayer combat mechanics
- Shared damage and health tracking via Backnd Worlds Service
- Tiered reward system based on contribution
- Persistent raid progress through Backnd cloud infrastructure
- Unity 2022.3.x
- C#
- Backnd Worlds Service
- Unity Universal Render Pipeline (URP)
Due to asset licensing restrictions, this sample project is not publicly available for direct download. Please contact our team for access to the demonstration or for more information about implementing similar functionality in your own project using Backnd Worlds Service. For inquiries, please reach out to us via our Discord community.
- Real-time synchronization of boss health and status
- Cloud-based player contribution tracking
- Persistent raid progress between game sessions
- Automated reward distribution based on participation
- Cross-platform compatibility for all supported devices
- Join forces with other players to defeat powerful boss enemies
- Contribute damage to increase your reward tier
- Coordinate special abilities and attacks with team members
- Time-limited raid encounters managed by Backnd Worlds Service
- Multiple difficulty levels with scaled rewards
- Unique boss mechanics and attack patterns
- Shared health pool synchronized across all participants via Backnd