Check the isPlaying flag of the component when calling component behaviors#5516
Merged
dmarcos merged 1 commit intoaframevr:masterfrom Apr 10, 2024
Merged
Check the isPlaying flag of the component when calling component behaviors#5516dmarcos merged 1 commit intoaframevr:masterfrom
dmarcos merged 1 commit intoaframevr:masterfrom
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Description:
This PR fixes a regression introduced in #5478, which was noticed by @vincentfretin in #5515. In short, behaviours would be marked for removal when they belong to a component that is currently having their
tick/tockcalled. This works fine in case an entity is removed or if the removed components have already been called, but fails if they are yet to be called.This PR simply changes the check in
callComponentBehaviorsfrom.el.isPlayingto.isPlayingas components with behaviours have this flag. Generally it matches the.el.isPlayingstate, unless the component hasn't (fully) initialized yet or is removed from an entity. Those are precisely the cases where the bug could surface.The related unit tests required some changes in setup as they used Components that weren't completely initialized or inline defined behaviours.
Fixes/supersedes #5515
Changes proposed:
tickandtockon components that are currently playing