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SPJ - Space Project (yeah...)

Small demo space SHMUP for the Dreamcast. Uses KallistiOS and SH4ZAM.

The code here should not be considered as a reference for anything good. It's god awful and is the product of hacking around to get used to KOS, SH4ZAM and the PVR.

Build Instructions

git submodule update --init --recursive

For emulator:

make emu

For dc-load:

make run

For disc:

make cdi

Current hardcoded asset paths

Will be replaced with configurable values eventually but required for now.

Without these the game will abort.

  • animations/ui
  • sprites/ui

Asset Attribution

Music

Author: David KBD

URL: https://www.davidkbd.com/

Asset: Interstellar EDM Metal Music Pack

Asset URL: https://davidkbd.itch.io/interstellar-edm-metal-music-pack

License: CC By 4.0 (https://creativecommons.org/licenses/by/4.0/)

Modifications:

  • Converted to ADX format

Sprites

Author: Dylestorm

URL: www.livingtheindie.com

Asset: Pixel SHMUP Free 1.3

Asset URL: https://livingtheindie.itch.io/pixel-shmup-ships-free

License: https://livingtheindie.com/asset-license/

Uses:

  • Player
  • Enemy
  • UI

Modifications:

  • Packed into texture atlas

Fonts

Author: CodeMan38 (cody@zone38.net)

URL: https://fonts.google.com/specimen/Press+Start+2P

Asset: Press Start 2P

License: OFL 1.1 (OFL-PressStart2P.txt)

--

Author: Adobe

URL: https://fonts.google.com/noto/specimen/Noto+Sans+JP

Asset: Noto Sans JP

License: OFL 1.1 (OFL-NotoSansJP.txt)

Special Thanks

  • Falco Girgis (Gyrovorbis) for sh4zam and the 1000 other examples of using the pvr
  • sizious and nextgeniuspro for libadx(+modifications)
  • KallistiOS contributors

About

Slapped together test SHMUP for the dreamcast.

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