[Unity][Relax] Avoid removing PrimFuncs that are used for in-place calls in FuseTIR
#16462
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This is a temporary fix that prevents
FuseTIRfrom removingPrimFuncs that are used in in-place calls. Previously,FuseTIRremoved allPrimFuncs that are not marked public other than those that can be handled in fusion. The permanent solution to this issue would be to handle thesePrimFuncs inFuseTIRandFuseOps, which I am planning to attempt, but that should not be a blocker on using in-placePrimFuncs with those passes (which are part of the compilation pipeline).