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The callbacks no longer call any drawing/window functions.
Since they don't call waitKey, there's no recursion issue.
Since they don't destroy the window after a double click, there's no segmentation fault of calling imshow on a destroyed window.

This should fix issues #8 and #10

The callbacks no longer call any drawing/window functions.
Since they don't call waitKey, there's no recursion issue.
Since they don't destroy the window after a double click,
there's no segmentation fault of calling imshow on a destroyed
window.
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