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11 changes: 11 additions & 0 deletions Language/Functions/Advanced IO/noTone.adoc
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Expand Up @@ -50,3 +50,14 @@ If you want to play different pitches on multiple pins, you need to call noTone(

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// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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11 changes: 11 additions & 0 deletions Language/Functions/Advanced IO/pulseIn.adoc
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Expand Up @@ -74,3 +74,14 @@ void loop()

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// SEE ALSO SECTION
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[float]
=== See also

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// SEE ALSO SECTION ENDS
11 changes: 11 additions & 0 deletions Language/Functions/Advanced IO/pulseInLong.adoc
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Expand Up @@ -78,3 +78,14 @@ This function relies on micros() so cannot be used in link:../../interrupts/noin

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// HOW TO USE SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
13 changes: 12 additions & 1 deletion Language/Functions/Advanced IO/shiftIn.adoc
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Expand Up @@ -44,4 +44,15 @@ Note: this is a software implementation; Arduino also provides an link:https://w
the value read (byte)

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// OVERVIEW SECTION ENDS
// OVERVIEW SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
11 changes: 11 additions & 0 deletions Language/Functions/Advanced IO/shiftOut.adoc
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Expand Up @@ -121,3 +121,14 @@ shiftOut(dataPin, clock, LSBFIRST, (data >> 8));

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// HOW TO USE SECTION ENDS


// SEE ALSO SECTION
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[float]
=== See also

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// SEE ALSO SECTION ENDS
13 changes: 12 additions & 1 deletion Language/Functions/Bits and Bytes/bit.adoc
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Expand Up @@ -35,4 +35,15 @@ Computes the value of the specified bit (bit 0 is 1, bit 1 is 2, bit 2 is 4, etc
The value of the bit.

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// OVERVIEW SECTION ENDS
// OVERVIEW SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
13 changes: 12 additions & 1 deletion Language/Functions/Bits and Bytes/bitClear.adoc
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Expand Up @@ -37,4 +37,15 @@ Clears (writes a 0 to) a bit of a numeric variable.
Nothing

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// OVERVIEW SECTION ENDS
// OVERVIEW SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
13 changes: 12 additions & 1 deletion Language/Functions/Bits and Bytes/bitRead.adoc
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Expand Up @@ -38,4 +38,15 @@ Reads a bit of a number.
the value of the bit (0 or 1).

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// OVERVIEW SECTION ENDS
// OVERVIEW SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
13 changes: 12 additions & 1 deletion Language/Functions/Bits and Bytes/bitSet.adoc
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Expand Up @@ -37,4 +37,15 @@ Sets (writes a 1 to) a bit of a numeric variable.
Nothing

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// OVERVIEW SECTION ENDS
// OVERVIEW SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
13 changes: 12 additions & 1 deletion Language/Functions/Bits and Bytes/bitWrite.adoc
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Expand Up @@ -39,4 +39,15 @@ Writes a bit of a numeric variable.
Nothing

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// OVERVIEW SECTION ENDS
// OVERVIEW SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
11 changes: 11 additions & 0 deletions Language/Functions/External Interrupts/attachInterrupt.adoc
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Expand Up @@ -135,3 +135,14 @@ For Uno WiFiRev.2, Due, Zero, MKR Family and 101 boards the *interrupt number =

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// HOW TO USE SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
11 changes: 11 additions & 0 deletions Language/Functions/External Interrupts/detachInterrupt.adoc
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Expand Up @@ -39,3 +39,14 @@ Nothing

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// OVERVIEW SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
11 changes: 11 additions & 0 deletions Language/Functions/Interrupts/noInterrupts.adoc
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Expand Up @@ -64,3 +64,14 @@ void loop()

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// HOW TO USE SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
11 changes: 11 additions & 0 deletions Language/Functions/Math/abs.adoc
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Expand Up @@ -61,3 +61,14 @@ a++; // keep other math outside the function

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// HOW TO USE SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
11 changes: 11 additions & 0 deletions Language/Functions/Math/constrain.adoc
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Expand Up @@ -62,3 +62,14 @@ sensVal = constrain(sensVal, 10, 150); // limits range of sensor values to be

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// HOW TO USE SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
11 changes: 11 additions & 0 deletions Language/Functions/Math/map.adoc
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Expand Up @@ -105,3 +105,14 @@ As previously mentioned, the map() function uses integer math. So fractions migh

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// HOW TO USE SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
11 changes: 11 additions & 0 deletions Language/Functions/Math/max.adoc
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Expand Up @@ -72,3 +72,14 @@ a--; // keep other math outside the function

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// HOW TO USE SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
11 changes: 11 additions & 0 deletions Language/Functions/Math/min.adoc
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Expand Up @@ -73,3 +73,14 @@ a++; // use this instead - keep other math outside the function

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// HOW TO USE SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
13 changes: 12 additions & 1 deletion Language/Functions/Math/sq.adoc
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Expand Up @@ -35,4 +35,15 @@ Calculates the square of a number: the number multiplied by itself.
The square of the number. (double)

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// OVERVIEW SECTION ENDS
// OVERVIEW SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
13 changes: 12 additions & 1 deletion Language/Functions/Math/sqrt.adoc
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Expand Up @@ -35,4 +35,15 @@ Calculates the square root of a number.
The number's square root. (double)

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// OVERVIEW SECTION ENDS
// OVERVIEW SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
11 changes: 11 additions & 0 deletions Language/Functions/Random Numbers/random.adoc
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Expand Up @@ -90,3 +90,14 @@ The `max` parameter should be chosen according to the data type of the variable

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// HOW TO USE SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
11 changes: 11 additions & 0 deletions Language/Functions/Random Numbers/randomSeed.adoc
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Expand Up @@ -70,3 +70,14 @@ void loop(){

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// HOW TO USE SECTION ENDS


// SEE ALSO SECTION
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[float]
=== See also

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// SEE ALSO SECTION ENDS
11 changes: 11 additions & 0 deletions Language/Functions/Time/delayMicroseconds.adoc
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Expand Up @@ -78,3 +78,14 @@ As of Arduino 0018, delayMicroseconds() no longer disables interrupts.

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// HOW TO USE SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
11 changes: 11 additions & 0 deletions Language/Functions/Time/micros.adoc
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Expand Up @@ -72,3 +72,14 @@ There are 1,000 microseconds in a millisecond and 1,000,000 microseconds in a se

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// HOW TO USE SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

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// SEE ALSO SECTION ENDS
11 changes: 11 additions & 0 deletions Language/Structure/Sketch/loop.adoc
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Expand Up @@ -56,3 +56,14 @@ void loop()

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// HOW TO USE SECTION ENDS


// SEE ALSO SECTION
[#see_also]
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[float]
=== See also

--
// SEE ALSO SECTION ENDS
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