With this mod installed, by default, changing a spawner in survival mode will behave exactly like it usually does in
adventure mode.
So you won't be able to change the spawner type, unless the can_place_on component of the spawn egg allows it.
You can further customize this behavior using the config.
# Configuration for normal monster spawners
monster-spawner {
# Whether to allow changing the mob type.
allow-change = true
# Whether to allow changing the mob type ONLY if the spawner is empty.
only-if-empty = false
# Whether to allow changing the mob type ONLY if the `can_place_on` component of the spawn egg is set.
only-with-can-place-on = true
}
# Configuration for trial spawners
trial-spawner {
# Whether to allow chaneging the mob type.
allow-change = true
# Whether to allow changing the mob type ONLY if the spawner is empty.
only-if-empty = false
# Whether to allow changing the mob type ONLY if the `can_place_on` component of the spawn egg is set.
only-with-can-place-on = true
}You can reload the config by using /reload.