Roguelike Engine
- C++ using sfml and ecs component.
- Custom GUI
- Game items and npcs can be modified using xml
- 2 different prodecual generation types.
- Over world map (Prodecually Generated)
- Magic System
- Inventory system
- Level up system
- Combat
- Range Combat
Download the zip and it should work . If their is any problems message me. You can add/edit/remove items or monsters using the xml files. Structure of the xml file is very simple.
This game was made for my dissertation, so the code might contain different styles and not very commented.