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This repository was archived by the owner on Dec 18, 2018. It is now read-only.
This repository was archived by the owner on Dec 18, 2018. It is now read-only.

Properly return pooled blocks in SocketInput #580

@halter73

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@halter73

When I was investigating #579, I discovered that all of the blocks getting finalized in the app I was using repro the issue were last leased by SocketInput.IncomingStart.

It appears that the last incoming block will never be returned even if it is fully consumed.

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