That should probably be `this.AddFakePersistentComponentState()` and seems to be wrong in the docs. _Originally posted by @linkdotnet in https://github.com/bUnit-dev/bUnit/discussions/1533#discussioncomment-10537828_
That should probably be
this.AddFakePersistentComponentState()and seems to be wrong in the docs.Originally posted by @linkdotnet in #1533 (reply in thread)