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refactor(render): move WgpuWrapper into bevy_utils (#19303)
# Objective
- A step towards splitting out bevy_camera from bevy_render
## Solution
- Move a shim type into bevy_utils to avoid a dependency cycle
- Manually expand Deref/DerefMut to avoid having a bevy_derive
dependency so early in the dep tree
## Testing
- It compiles
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