Handle 0 height in prepare_bloom_textures#14423
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mockersf merged 1 commit intobevyengine:mainfrom Jul 26, 2024
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# Objective - Fix a confusing panic when the viewport width is non-zero and the height is 0, `prepare_bloom_textures` tries to create a `4294967295x1` texture. ## Solution - Avoid dividing by zero - Apps still crash after this, but now on a more reasonable error about the zero-size viewport ## Testing - I isolated and tested the math. A height of 0 sets `mip_height_ratio` to `inf`, causing the width to explode if it isn't also 0
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Objective
prepare_bloom_texturestries to create a4294967295x1texture.Solution
Testing
mip_height_ratiotoinf, causing the width to explode if it isn't also 0