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[Merged by Bors] - Example for 2D Frustum Culling#1503

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Byteron wants to merge 1 commit intobevyengine:mainfrom
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[Merged by Bors] - Example for 2D Frustum Culling#1503
Byteron wants to merge 1 commit intobevyengine:mainfrom
Byteron:frustum_example

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@Byteron Byteron commented Feb 22, 2021

This adds a new project for showing off Frustum Culling.
(Master runs this at sub 1 FPS while with the frustum culling it runs at 144 FPS on my system)

Short clip of the project running:
https://streamable.com/vvzh2u

@alice-i-cecile alice-i-cecile added C-Examples An addition or correction to our examples S-Blocked This cannot move forward until something else changes C-Performance A change motivated by improving speed, memory usage or compile times A-Rendering Drawing game state to the screen labels Feb 22, 2021
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Please can you add this example to examples/README.md

I'd also rename it to something like many_sprites personally, although the 2d folder is definitely correct.

Additionally, even though there aren't many comments in other examples, a comment about 'this example is used to test performance with large amounts of sprites' and a link to #1492 in that comment would be useful.

A good start though

@DJMcNab DJMcNab removed the S-Blocked This cannot move forward until something else changes label Feb 22, 2021
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mockersf commented Feb 22, 2021

While a great example a frustum culling, I don't think this is an example of Bevy. It doesn't show any feature that one may wonder "ok, how do I do this with Bevy, let me check the examples".

Do we want to have "showcase" examples for things like performance? Maybe in a dedicated "performance" folder instead of "2d"?

@Byteron Byteron changed the title Example Project for 2D Frustum Culling Example for 2D Frustum Culling Feb 23, 2021
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Byteron commented Feb 23, 2021

Gave it a second pass. Now the camera is moving in circles around the tilemap. :P
Also implemented all your suggestions.

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Looks good :)

The video you have linked in the OP needs updating

Also, as of recently you can directly upload videos to GitHub which are embedded

@alice-i-cecile alice-i-cecile added this to the Bevy 0.5 milestone Mar 16, 2021
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cart commented Mar 25, 2021

bors r+

bors bot pushed a commit that referenced this pull request Mar 25, 2021
This adds a new project for showing off Frustum Culling.
(Master runs this at sub 1 FPS while with the frustum culling it runs at 144 FPS on my system)

Short clip of the project running:
https://streamable.com/vvzh2u
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bors bot commented Mar 25, 2021

@bors bors bot changed the title Example for 2D Frustum Culling [Merged by Bors] - Example for 2D Frustum Culling Mar 25, 2021
@bors bors bot closed this Mar 25, 2021
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A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples C-Performance A change motivated by improving speed, memory usage or compile times

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5 participants