Fix panic in benches caused by missing resources#16956
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mockersf merged 1 commit intobevyengine:mainfrom Dec 24, 2024
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Fix panic in benches caused by missing resources#16956mockersf merged 1 commit intobevyengine:mainfrom
mockersf merged 1 commit intobevyengine:mainfrom
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BenjaminBrienen
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Dec 24, 2024
mockersf
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Dec 24, 2024
pcwalton
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Dec 25, 2024
# Objective - To fix the benches panicking on `main` ## Solution - It appears that systems requiring access to a non-existing `Res` now causes a panic - Some of the benches run systems that access resources that have not been inserted into the world - I have made it so that those resources are inserted into the world ## Testing - I ran all the ecs benches and they all run without panicking Co-authored-by: Oliver Maskery <oliver@wellplayed.games>
ecoskey
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Jan 6, 2025
# Objective - To fix the benches panicking on `main` ## Solution - It appears that systems requiring access to a non-existing `Res` now causes a panic - Some of the benches run systems that access resources that have not been inserted into the world - I have made it so that those resources are inserted into the world ## Testing - I ran all the ecs benches and they all run without panicking Co-authored-by: Oliver Maskery <oliver@wellplayed.games>
mrchantey
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Feb 4, 2025
# Objective - To fix the benches panicking on `main` ## Solution - It appears that systems requiring access to a non-existing `Res` now causes a panic - Some of the benches run systems that access resources that have not been inserted into the world - I have made it so that those resources are inserted into the world ## Testing - I ran all the ecs benches and they all run without panicking Co-authored-by: Oliver Maskery <oliver@wellplayed.games>
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Objective
mainSolution
Resnow causes a panicTesting