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[Merged by Bors] - add shadows in examples#3201

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mockersf wants to merge 2 commits intobevyengine:mainfrom
mockersf:readd-shadows-in-examples
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[Merged by Bors] - add shadows in examples#3201
mockersf wants to merge 2 commits intobevyengine:mainfrom
mockersf:readd-shadows-in-examples

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@mockersf
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Objective

Solution

  • Add shadows in examples

@github-actions github-actions bot added the S-Needs-Triage This issue needs to be labelled label Nov 27, 2021
@mockersf mockersf added A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples and removed S-Needs-Triage This issue needs to be labelled labels Nov 27, 2021
@superdump
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Thanks for doing this. I think also load_gltf_pipelined should have them reenabled. I didn’t check for other possibilities but that one sticks out in my mind.

@mockersf
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added in load_gltf_pipelined too 👍

@alice-i-cecile alice-i-cecile added this to the Bevy 0.6 milestone Nov 27, 2021
@alice-i-cecile alice-i-cecile added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label Nov 27, 2021
@mockersf
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bors r+

bors bot pushed a commit that referenced this pull request Nov 27, 2021
# Objective

- As mentioned in #3126, shadows need to be readded in examples

## Solution

- Add shadows in examples
@bors bors bot changed the title add shadows in examples [Merged by Bors] - add shadows in examples Nov 27, 2021
@bors bors bot closed this Nov 27, 2021
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A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it

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3 participants