Fix RenderResources index slicing#948
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cart merged 1 commit intobevyengine:masterfrom Nov 30, 2020
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Makes sense to me! |
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This is a small patch fix. Since
RenderResourcesis typically implemented through the proc macro, internally should be hygienic enough to not cause unexpected panics. This patch fixes for exampleclippy::indexing_slicingwhich is a some-what common clippy check.Going through a few of the clippy lints in
bevy_tilemapand fixing whats up as suggested, this was one of them. Obviously I can't fix it without fixing it onbevyfirst or implementingRenderResourcesby hand.