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Platforming Game in Python
Goals of project:
Use fsa.py for clean input and possible use for ai agents
Nice graphics
Metroidvania concept
Smooth input handling and fast paced gameplay
Chipmunk Physics
GOALS FOR PLAYER CONTROL
metroid / ninja / n
* fast paced actions
* wall jumps and grabs
* ducking rolls
* grabbing ceilings
* ladders
* elevators
* double jumps
* lots of animations
* double tap dives
* prone
* mirror's edge!!!
don't try to be too realistic, make it really fun!
wall jumps:
find if collision is on side of wall
if wall has a high friction
if player is pressing away from the wall
apply horizontal force against wall
( this will effectively press player and stick to wall )
if player jumps, allow for a 45 angle jump away from wall
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2d side scroller with advanced input handling, ai, and physics
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