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GXSceneMove
boxgaming edited this page Sep 27, 2021
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GXSceneMove dx&, dy&
Moves the scene position by the number of pixels specified by the dx and dy values.
The default position for a scene is (0,0). Negative x and y values are valid.
A non-zero value for dx will move the scene by the number of pixels specified to the right or left. A non-zero value for dy will move the scene by the number of pixels specified up or down.
Example1: Move the scene left 3 pixels and down 5 pixels.
GXSceneMove -3, 5GXScenePos, GXSceneX, GXSceneY, GXSceneWidth, GXSceneHeight, GXSceneColumns, GXSceneRows
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