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plane closest point to origin #12
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WalkthroughThe recent updates significantly enhance the geometric and rendering capabilities of the codebase. Key changes include the addition of functions for determining the closest point to the origin on a plane, computing the triple scalar product, and improvements to handle vertex and instance data in object structures. These modifications streamline various mathematical calculations and improve visualization performance in rendering geometrical objects. Changes
Sequence Diagram(s)sequenceDiagram
participant Plane
participant Origin
participant Visualization
participant Sphere
Plane->>Origin: Calculate closestPointToOrigin()
Origin->>Plane: Return closest point vector
Visualization->>Sphere: Render Sphere with updated data
Sphere->>Visualization: Update instance at specified index
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Actionable comments posted: 1
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (6)
- src/foundations/math/geometry/Plane.zig (1 hunks)
- src/foundations/math/vector.zig (1 hunks)
- src/foundations/object/object_parallelepiped/ObjectParallelepiped.zig (2 hunks)
- src/foundations/object/object_sphere/ObjectSphere.zig (2 hunks)
- src/foundations/scenes/plane_distance/PlaneDistance.zig (5 hunks)
- src/foundations/scenes/plane_distance/PlaneDistanceUI.zig (1 hunks)
Additional comments not posted (12)
src/foundations/math/geometry/Plane.zig (1)
52-56: LGTM! Verify the function usage in the codebase.The
closestPointToOriginfunction is correctly implemented. Ensure that its usage throughout the codebase is consistent with the new functionality.Verification successful
Function usage verified and consistent with new functionality. The
closestPointToOriginfunction is used correctly in bothPlaneDistance.zigandLineDistance.zig, aligning with its intended purpose of calculating the closest point to the origin. No issues found.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify all function calls to `closestPointToOrigin`. # Test: Search for the function usage. Expect: Occurrences of the new function. rg --type zig -A 5 $'closestPointToOrigin'Length of output: 2606
Script:
#!/bin/bash # Extract more context around the usage of `closestPointToOrigin` in the identified files. # Get detailed context from PlaneDistance.zig rg --type zig -A 10 -B 5 'closestPointToOrigin' src/foundations/scenes/plane_distance/PlaneDistance.zig # Get detailed context from LineDistance.zig rg --type zig -A 10 -B 5 'closestPointToOrigin' src/foundations/scenes/line_distance/LineDistance.zigLength of output: 1475
src/foundations/scenes/plane_distance/PlaneDistanceUI.zig (2)
16-17: UI enhancements approved.The addition of
closest_point_to_originandcoplanar_checkproperties enhances the UI by providing more detailed geometric information.
29-42: Output formatting approved.The
drawfunction correctly formats and displays the new properties, enhancing the user interface.src/foundations/object/object_parallelepiped/ObjectParallelepiped.zig (2)
4-4: Data structure enhancement approved.The addition of the
attribute_datafield enhances the data structure's capability to manage complex attributes.
44-44: Initialization logic approved.The
initfunction correctly initializes theattribute_datafield, ensuring proper setup of the data structure.src/foundations/object/object_sphere/ObjectSphere.zig (3)
2-3: Sphere structure enhancement approved.The addition of
vertex_data_sizeandinstance_data_stridefields enhances the structure's data management capabilities.
42-43: Initialization logic approved.The
initfunction correctly initializes the new fields, ensuring proper configuration of the sphere structure.
47-49: Dynamic instance manipulation approved.The
updateInstanceAtfunction provides a flexible way to update instance data, enhancing the sphere's rendering capabilities.src/foundations/scenes/plane_distance/PlaneDistance.zig (4)
13-16: Rendering constants approved.The addition of constants like
origin_sphereandplane_origin_point_spheresupports enhanced rendering logic.
104-116: Plane update logic approved.The
updatePlanefunction correctly transforms and updates the plane based on new logic, improving clarity and maintainability.
142-157: UI state update logic approved.The
updatePlaneTransformfunction effectively updates the UI state with the closest point and coplanarity check, enhancing interaction and visualization.
208-227: Rendering logic for spheres approved.The
renderSpherefunction correctly initializes and manages instance data for rendering spheres, enhancing visual representation.
src/foundations/math/vector.zig
Outdated
| pub inline fn tripleScalarProduct(u: vec3, v: vec3, w: vec3) vec3 { | ||
| return dotProduct(u, crossProduct(v, w)); | ||
| } |
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Change return type to scalar.
The tripleScalarProduct function should return a scalar (f32), not a vector (vec3), as the result of a triple scalar product is a scalar value.
- pub inline fn tripleScalarProduct(u: vec3, v: vec3, w: vec3) vec3 {
+ pub inline fn tripleScalarProduct(u: vec3, v: vec3, w: vec3) f32 {Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| pub inline fn tripleScalarProduct(u: vec3, v: vec3, w: vec3) vec3 { | |
| return dotProduct(u, crossProduct(v, w)); | |
| } | |
| pub inline fn tripleScalarProduct(u: vec3, v: vec3, w: vec3) f32 { | |
| return dotProduct(u, crossProduct(v, w)); | |
| } |
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Fixed in bea87d1
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@btipling, great to hear that the issue has been fixed in the commit bea87d18b911616ad2e93019e024e44be0bf7fac. Let me know if there's anything else you need help with!
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Actionable comments posted: 0
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (1)
- src/foundations/math/vector.zig (1 hunks)
Files skipped from review as they are similar to previous changes (1)
- src/foundations/math/vector.zig
Summary by CodeRabbit
New Features
Bug Fixes