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riscv64: Load constants from the constant pool #6933
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afonso360
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bytecodealliance:main
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afonso360:riscv-pool-constants
Aug 30, 2023
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ff1fbd2
riscv64: Use `Inst::load_u64_constant` when loading load offsets
afonso360 3148a66
riscv64: Load ISLE constants from pool
afonso360 d042976
riscv64: Delete `offset32_imm`
afonso360 3ba5df4
riscv64: Delete `pack_float_rounding_mode`
afonso360 9bc5012
riscv64: Delete `LoadConst32` instruction
afonso360 7ad646f
riscv64: Delete LoadConstant code
afonso360 76958c8
riscv64: Fix `LoadAddr` instructions for RegOffset
afonso360 57bd10f
riscv64: Update inst_worst_case_size
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This is preexisting I think, and probably affects other backends too, but technically emitting a 64-bit constant here is over-approximating how large it needs to be, right? In that only the
ty-width sized bit-pattern ofcis all that matters so for a 32-bit constant the 64-bit size is overkill?No need to fix here since this preserves what was done before, but may be worth trying to fix later?
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My plan is to eventually fix #6922 and then we should be able to change this to only ever trigger for 64 bit constants, since all other constants should be able to be emitted with the previous rules (i.e. with constant materialization instructions).