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Mimex data

This repo contains Mindustry metadata, extracted from a live game environment using the Mindustry Metadata Extractor mod.

The data are stored in individual text files in tabular form (semicolon separated). Each file contains a comment line (// DO NOT EDIT! Generated by mimex - Mindustry Metadata Extractor), followed by column headers amd actual data. New columns may be introduced into the list, and the column order may change.

Several versions of the metadata are kept, each in a separate directory:

  • v126.2: corresponds to Mindustry 6.0 Build 126.2
    • No longer maintained. The existing data is valid, but no new data fields are added.
  • v146: corresponds to Mindustry 7.0 Build 146
  • v149: corresponds to v8 Build 149 Beta
  • be: corresponds to the bleeding-edge version of Mindustry.

In each directory, the following files are present (some files may be missing in older metadata versions, as the data was added in later game versions):

  • mimex-alignments.txt: possible alignments for the draw print instruction (without the @ prefix)
  • mimex-block-flags.txt: block groups used in the ulocate instruction
  • mimex-blocks.txt: block types
  • mimex-block-requirements.txt: material requirements (by item type) for building blocks (basic setup)
    • Contains block name, id, logic id and requirements for each item type
  • mimex-colors.txt: named colors
  • mimex-commands.txt: initial unit commands for units produced by factories
  • mimex-conditions.txt: conditions used in jump and select instructions
  • mimex-contents.txt: content types
  • mimex-cutscene-actions.txt: actions for the cutscene instruction
  • mimex-effects.txt: effect types for the effect instruction
  • mimex-fetch-types.txt: types of data being fetched
  • mimex-graphics-types.txt: draw commands
  • mimex-icons.txt: printable icons, including the UTF-16 value of the corresponding character
  • mimex-items.txt: item types
  • mimex-laccess.txt: sensable properties
  • mimex-layers.txt: map layers
  • mimex-liquids.txt: liquid types
  • mimex-locate.txt: types of objects for the ulocate instruction
  • mimex-logic-rules.txt: map rules for the setrule instruction
  • mimex-logic-statements.txt: properties of existing instructions, including default argument values
  • mimex-marker-control.txt: marker properties
  • mimex-markers.txt: marker types
  • mimex-message-types.txt: message types for the message instruction
  • mimex-operations.txt: operations for the op instruction
  • mimex-radar-sorts.txt: sorting categories for the radar instruction
  • mimex-radar-targets.txt: types of targets for the radar instruction
  • mimex-sounds.txt: logic sounds
  • mimex-status-effects.txt: unit status effects
  • mimex-teams.txt: teams
  • mimex-unit-control.txt: ucontrol commands
  • mimex-units.txt: unit types
  • mimex-vars.txt: predefined variables in logic processors
  • mimex-weathers.txt: types of weather

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