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Describe the bug
Dropdown attribute not working as expected. it updates on specific timing that's not on par with the serializableObejct.Apply...() nor serializableObject.Update(). so it neither receives data on time nor applies it on time
Expected behavior
update like other (i.e. float) fields
Code Sample
the editor window is here
and the class itself is here (look for word 'dropdown')
Screenshots
here's a video demonstrating the problem
out.mp4
Desktop: Windows 10 Unity version: 2021.2.13f1 Tri Inspector version: 1.9.7
Describe the bug
Dropdown attribute not working as expected. it updates on specific timing that's not on par with the serializableObejct.Apply...() nor serializableObject.Update(). so it neither receives data on time nor applies it on time
Expected behavior
update like other (i.e. float) fields
Code Sample
the editor window is here
and the class itself is here (look for word 'dropdown')
Screenshots
here's a video demonstrating the problem
out.mp4
Desktop: Windows 10
Unity version: 2021.2.13f1
Tri Inspector version: 1.9.7