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Full server sample code? #2

@BhaaLseN

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@BhaaLseN

Not really worth to be called an issue; but just like the other one in here, I was wondering if you could add a full server sample that actually streams something.

Just like you wrote in your blog post, most other libraries not just plain suck, but they don't have any either. They provide a server implementation, but barely anything on how to use it.
To me, the spec was clear enough about how to build all the infrastructure packets, but the most important part seemed to be either missing or too obscure for me to grasp: actually delivering audio/video to the client.

The brief server sample code seems to have commands "audio" and "video", but no real reference as to how send stuff (how it is encoded, whether it needs any comtainer/framing, who determines the format, and especially who triggers the send - does the client poll for each frame or do we just keep sending?)
Actually, some hints on where to find info about that would probably be enough for me; but I'm a sucker for projects that aren't just libraries, but also code that shows them in action and lets the user just dive in to see how it works.

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