getters: fix glGetBoolean for GL_UNPACK_LSB_FIRST and GL_PACK_SWAP_BYTES #96
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The logic for putting return or break in the getter code is the following: if the current getter can lookup the value, it should return immediately after storing it into the output variable; otherwise, we should "break" from the switch, and then there should be a fallback code to delegate the operation to a different getter.
This fixes gluBuild2DMipmaps(), which calls
and was broken by commit 94b3aab.