[msbuild] Use the macOS SDK to build Mac Catalyst apps instead of the iOS SDK #10644
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From a native compilation perspective, compilating a Mac Catalyst is the macOS
SDK + a dash of iOS, so use the native macOS SDK to compile, and then do the
corresponding adjustments elsewhere.
At the same time document which version we want for the sdk version and the
deployment target in mtouch, and adjust the code accordingly (sdk version:
macOS version; deployment target: iOS version).
This also requires bumping Xamarin.MacDev.
New commits in xamarin/Xamarin.MacDev:
between Mac Catalyst versions to a separate file. ([registrar] Remove debug spew. #89)
iOS and macOS versions for Mac Catalyst. ([src] Bump Touch.Unit dependency to get HttpTextWriter addition. #88)
Diff: https://github.com/xamarin/Xamarin.MacDev/compare/02d6d05be3506c89a3b4fa8a8ceb7f33712a8f46..1e738e9f7f80e76e1f48690d1f95a7457ddead74