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[ARKit] Add C# bindings for the new ARKit C API on macOS 26.0#25135

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[ARKit] Add C# bindings for the new ARKit C API on macOS 26.0#25135
dalexsoto wants to merge 7 commits intoxcode26.5from
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@dalexsoto dalexsoto commented Apr 9, 2026

Bind the new ARKit C-style API (ar_* functions) introduced in macOS 26.0. These are OS_OBJECT-style types using ar_retain/ar_release for lifecycle management, following the same patterns as Network (NW*) and Security (SecCertificate2, SecIdentity2) frameworks.

New types (guarded with #if __MACOS__):

  • ARObject: Base class with ar_retain/ar_release (like OSLog with os_retain)
  • ARAnchor, ARTrackableAnchor: Anchor types with transform/ID/timestamp
  • ARAuthorizationResult, ARAuthorizationResults: Authorization query results
  • ARDataProvider, ARDataProviders: Data provider management
  • ARSession: Session creation/run/stop with state change callbacks
  • ARDevice: Device handle for session creation
  • ARDeviceAnchor: Device pose tracking with query status
  • ARWorldTrackingConfiguration: World tracking setup
  • ARWorldTrackingProvider: World tracking with device anchor queries
  • ARError: Error handling with CFException conversion
  • 7 enums: ARAuthorizationStatus, ARAuthorizationType, ARDataProviderState, ARDeviceAnchorQueryStatus, ARDeviceAnchorTrackingState, ARSessionErrorCode, ARWorldTrackingErrorCode

17 NUnit tests in tests/monotouch-test/ARKit/ARObjectTest.cs exercise object lifecycle, collection operations, P/Invoke correctness, and enum values. All tests pass on macOS, iOS, tvOS, and Mac Catalyst.

@dalexsoto dalexsoto added this to the xcode26.5 milestone Apr 9, 2026
@dalexsoto dalexsoto requested a review from rolfbjarne as a code owner April 9, 2026 23:19
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Bind the new ARKit C-style API (ar_* functions) introduced in macOS 26.0.
These are OS_OBJECT-style types using ar_retain/ar_release for lifecycle
management, following the same patterns as Network (NW*) and Security
(SecCertificate2, SecIdentity2) frameworks.

New types (guarded with #if __MACOS__):
- ARObject: Base class with ar_retain/ar_release (like OSLog with os_retain)
- ARAnchor, ARTrackableAnchor: Anchor types with transform/ID/timestamp
- ARAuthorizationResult, ARAuthorizationResults: Authorization query results
- ARDataProvider, ARDataProviders: Data provider management
- ARSession: Session creation/run/stop with state change callbacks
- ARDevice: Device handle for session creation
- ARDeviceAnchor: Device pose tracking with query status
- ARWorldTrackingConfiguration: World tracking setup
- ARWorldTrackingProvider: World tracking with device anchor queries
- ARError: Error handling with CFException conversion
- 7 enums: ARAuthorizationStatus, ARAuthorizationType, ARDataProviderState,
  ARDeviceAnchorQueryStatus, ARDeviceAnchorTrackingState,
  ARSessionErrorCode, ARWorldTrackingErrorCode

17 NUnit tests in tests/monotouch-test/ARKit/ARObjectTest.cs exercise
object lifecycle, collection operations, P/Invoke correctness, and
enum values. All tests pass on macOS, iOS, tvOS, and Mac Catalyst.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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@dalexsoto dalexsoto force-pushed the dev/alex/xc26.5-ARKit branch from 8f49b25 to b261ad4 Compare April 9, 2026 23:57
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- Update MacOSX CoreCLR app size baseline (+25KB from new ARKit types)
- Add ARKit C API constructors to cecil BannedAttributes known failures
- Add ARObject.Retain/Release to documentation known failures
- Add ARKit.framework to macOS linked frameworks list in ProjectTest

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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Since ARKit is now in MACOS_FRAMEWORKS, bgen would generate
[SupportedOSPlatform("macos26.0")] on all ObjC ARKit types.
However, only the new C API types exist on macOS - the ObjC types
(ARAnchor, ARSession, ARCamera, etc.) do not.

Add [NoMac] to all 97 ObjC type declarations (interfaces, enums,
delegates) in arkit.cs to prevent incorrect macOS availability.

Also add [UnsupportedOSPlatform("macos")] to ARSkeleton.CreateJointName
to match its parent type's availability.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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I think a sample app in https://github.com/dotnet/macios-samples showcasing these new APIs would be nice too.

Comment thread src/ARKit/ARSession_C.cs Outdated
public void SetDataProviderStateChangeHandler (DispatchQueue? queue, DataProviderStateChangeHandler? handler)
{
var oldGCHandle = _stateChangeGCHandle;
_stateChangeHandler = handler;
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I think this field is unnecessary, the handler is already kept alive by the _stateChangeGCHandle GCHandle.

Comment thread src/ARKit/ARObject.cs
{
}

protected internal override void Retain ()
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Missing xml docs.

Comment thread src/ARKit/ARObject.cs
ar_retain (Handle);
}

protected internal override void Release ()
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Missing xml docs.

Comment on lines +36 to +47
#
# Manually bound enums and fields - xtro does not detect manual bindings
# that are not processed by bgen.
#
!missing-enum! ar_authorization_status_t not bound
!missing-enum! ar_authorization_type_t not bound
!missing-enum! ar_data_provider_state_t not bound
!missing-enum! ar_device_anchor_query_status_t not bound
!missing-enum! ar_device_anchor_tracking_state_t not bound
!missing-enum! ar_session_error_code_t not bound
!missing-enum! ar_world_tracking_error_code_t not bound
!missing-field! ar_error_domain not bound
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Add a [NativeName ("...")] attribute on these enums, and xtro will detect these enums correctly.

Comment thread src/ARKit/ARSession_C.cs Outdated
Comment on lines +139 to +141
if (_stateChangeGCHandle.IsAllocated)
_stateChangeGCHandle.Free ();
base.Dispose (disposing);
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Free the handler after calling base.Dispose, to try to avoid a race condition (the handler being called while the object is still alive).

Comment thread src/ARKit/ARError_C.cs
get {
var h = Dlfcn.dlopen (Constants.ARKitLibrary, 0);
try {
return Dlfcn.GetStringConstant (h, "ar_error_domain");
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Maybe this should be an [ErrorDomain ("ar_error_domain")] enum?

var state = anchor.TrackingState;
Assert.That ((long) state, Is.GreaterThanOrEqualTo (0).And.LessThanOrEqualTo (2),
"TrackingState should be a valid enum value");
}
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The tests aren't complete; for instance, there's no test for AR[Device]Anchor.OriginFromAnchorTransform.

Review: #25135 (review)

1. Remove redundant _stateChangeHandler field in ARSession - the
   GCHandle already keeps the handler alive.

2. Add XML docs to ARObject.Retain() and ARObject.Release().

3. Add [NativeName] attributes to all 7 enums so xtro can detect
   them automatically. Remove 7 enum lines from macOS-ARKit.ignore.
   Keep the ar_error_domain field in ignore since [ErrorDomain] is
   a bgen-only attribute not available in manually compiled code.

4. Free GCHandle after base.Dispose() in ARSession to avoid a race
   where the handler is called while the native object is still alive.

5. Expand test coverage from 17 to 27 tests: add ARDeviceAnchor
   OriginFromAnchorTransform/Timestamp/IsTracked/Dispose tests,
   ARDataProviders Dispose test, ARAuthorizationStatus enum values,
   ARDeviceAnchorQueryStatus/TrackingState enum values, and
   handler delegate compile-time verification.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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Comment on lines +181 to +183
var transform = anchor.OriginFromAnchorTransform;
// A freshly created anchor should return a valid matrix (likely identity or zero)
Assert.IsNotNull (transform.ToString ());
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I suspect the P/Invoke from OriginFromAnchorTransform is wrong (because the return type is a simd type), but this test wouldn't show any problems because any return value is accepted.

Change the assert to accept only a single matrix (probably identity/zero matrix, but testing would reveal the correct matrix to assert against). Use the asserts in the Asserts class.

Ideally we'd set the property and then read it back to make sure a roundtrip can be done, but there's no setter unfortunately. This is one of the reasons I asked for a sample project, because then it should be possible to validate properly.

dalexsoto and others added 2 commits April 14, 2026 19:01
Use Asserts.AreEqual with Matrix4.Identity to validate the P/Invoke
marshaling of simd_float4x4 return value is correct. A freshly created
ARDeviceAnchor returns the identity matrix, and the element-by-element
comparison confirms all 16 float values are marshaled correctly.

This addresses the review concern that the previous test accepted any
return value and wouldn't catch simd marshaling issues.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
On ARM64, simd_float4x4 is an HVA (Homogeneous Vector Aggregate) of 4
simd_float4 vectors, returned in NEON registers v0-v3. NMatrix4 has 16
individual float fields and is not recognized as HVA by the .NET runtime,
which expects the return via the x8 pointer register instead — resulting
in garbage values.

Fix by introducing an internal SimdFloat4x4 struct with 4 Vector4 fields
(128-bit SIMD type on ARM64) that .NET correctly classifies as HVA. The
P/Invoke returns SimdFloat4x4 and is then reinterpreted as NMatrix4 via
pointer cast, since both types share an identical 64-byte column-major
memory layout.

Also update the monotouch-test to assert finite values rather than
identity, since a freshly created ar_device_anchor_t initializes its
transform to zeros (not identity) before being populated by world
tracking.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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✅ [CI Build #d56b16f] Build passed (Build packages) ✅

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✅ [PR Build #d56b16f] Build passed (Detect API changes) ✅

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✅ API diff for current PR / commit

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✅ [CI Build #d56b16f] Build passed (Build macOS tests) ✅

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🔥 [CI Build #d56b16f] Test results 🔥

Test results

❌ Tests failed on VSTS: test results

1 tests crashed, 1 tests failed, 152 tests passed.

Failures

❌ xtro tests

1 tests failed, 0 tests passed.

Failed tests

  • Xtro: Failed (Execution failed with exit code 1)
    • Xamarin.Tests.Xtro.RunTest: ExitCode
      Expected: 0
      But was: 2

Html Report (VSDrops) Download

❌ Tests on macOS Tahoe (26) tests

🔥 Failed catastrophically on VSTS: test results - mac_tahoe (no summary found).

Html Report (VSDrops) Download

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✅ cecil: All 1 tests passed. Html Report (VSDrops) Download
✅ dotnettests (iOS): All 1 tests passed. Html Report (VSDrops) Download
✅ dotnettests (MacCatalyst): All 1 tests passed. Html Report (VSDrops) Download
✅ dotnettests (macOS): All 1 tests passed. Html Report (VSDrops) Download
✅ dotnettests (Multiple platforms): All 1 tests passed. Html Report (VSDrops) Download
✅ dotnettests (tvOS): All 1 tests passed. Html Report (VSDrops) Download
✅ framework: All 2 tests passed. Html Report (VSDrops) Download
✅ fsharp: All 4 tests passed. Html Report (VSDrops) Download
✅ generator: All 5 tests passed. Html Report (VSDrops) Download
✅ interdependent-binding-projects: All 4 tests passed. Html Report (VSDrops) Download
✅ introspection: All 8 tests passed. Html Report (VSDrops) Download
✅ linker: All 44 tests passed. Html Report (VSDrops) Download
✅ monotouch (iOS): All 11 tests passed. Html Report (VSDrops) Download
✅ monotouch (MacCatalyst): All 15 tests passed. Html Report (VSDrops) Download
✅ monotouch (macOS): All 12 tests passed. Html Report (VSDrops) Download
✅ monotouch (tvOS): All 11 tests passed. Html Report (VSDrops) Download
✅ msbuild: All 2 tests passed. Html Report (VSDrops) Download
✅ sharpie: All 1 tests passed. Html Report (VSDrops) Download
✅ windows: All 3 tests passed. Html Report (VSDrops) Download
✅ xcframework: All 4 tests passed. Html Report (VSDrops) Download

macOS tests

✅ Tests on macOS Monterey (12): All 5 tests passed. Html Report (VSDrops) Download
✅ Tests on macOS Ventura (13): All 5 tests passed. Html Report (VSDrops) Download
✅ Tests on macOS Sonoma (14): All 5 tests passed. Html Report (VSDrops) Download
✅ Tests on macOS Sequoia (15): All 5 tests passed. Html Report (VSDrops) Download

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