As of 3 days ago we received an arcade update PR which updated the SDK version that we use to build in the repo to: 5.0.100-preview.6.20266.3.
e0e752a
Some people including myself have noted weird behaviors like 56 instances of dotnet.exe being created when building the repo, the build having some weird behaviors and taking a long time. I reverted the global.json back to the older version we were using and everything works fine.
I think we should revert to the preview5 sdk we were using.
The new updated SDK was for packaging performance and it was done in: dotnet/arcade#5497
cc: @mmitche @dotnet/runtime-infrastructure @joperezr
As of 3 days ago we received an arcade update PR which updated the SDK version that we use to build in the repo to: 5.0.100-preview.6.20266.3.
e0e752a
Some people including myself have noted weird behaviors like 56 instances of dotnet.exe being created when building the repo, the build having some weird behaviors and taking a long time. I reverted the global.json back to the older version we were using and everything works fine.
I think we should revert to the preview5 sdk we were using.
The new updated SDK was for packaging performance and it was done in: dotnet/arcade#5497
cc: @mmitche @dotnet/runtime-infrastructure @joperezr