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Copilot AI commented Oct 11, 2025

Summary: Remove Socket.SendFile and SendFileAsync 2GB limitation on Windows

Problem

On Windows, the Socket.SendFile and Socket.SendFileAsync APIs were limited to sending files up to int.MaxValue (2GB) due to the Win32 TransmitFile and TransmitPackets functions' int numberOfBytesToWrite parameter. This limitation did not exist on Linux/macOS. The issue has been tracked as #42534.

Solution

Implemented automatic partitioning of large file sends into multiple TransmitFile calls (for synchronous SendFile) and multiple SendPacketsElement entries (for asynchronous SendFileAsync) when the file exceeds 2GB, as suggested by the TransmitFile Win32 API documentation. The implementation is optimized to minimize syscalls by combining pre/post buffers with file chunks.

Implementation Details

Modified: SocketPal.Windows.cs::SendFile (Synchronous)

  • Detect files larger than int.MaxValue using RandomAccess.GetLength
  • For large files:
    1. Separate behavior flags (WriteBehind, UseSystemThread, UseKernelApc) from terminal flags (Disconnect, ReuseSocket)
    2. Apply behavior flags to all operations for consistent performance characteristics
    3. Loop through file in int.MaxValue-sized chunks:
      • First chunk includes preBuffer (if present) to minimize syscalls
      • Intermediate chunks send only file data
      • Last chunk includes postBuffer (if present) and terminal flags
      • TransmitFile automatically advances file pointer between chunks
  • For small files (≤ 2GB), use original single TransmitFile call

Modified: SocketAsyncEventArgs.Windows.cs::DoOperationSendPackets (Asynchronous)

  • After opening file handles, check if any files exceed int.MaxValue bytes using RandomAccess.GetLength
  • For large files on Windows:
    1. Dynamically expand the SendPacketsElement[] array to accommodate partitioning
    2. Create multiple SendPacketsElement entries for each large file, each with offset and count
    3. Each packet handles up to int.MaxValue bytes
    4. Properly set endOfPacket flag on the last element
  • This approach ensures file length is checked AFTER the file handle is opened, preventing race conditions where file size could change between length check and send operation
  • For small files, use original single SendPacketsElement

Modified: Socket.Tasks.cs::SendFileAsync

  • Maintains original simple implementation without early file length checking
  • Partitioning is handled in DoOperationSendPackets after files are opened

Modified: TransmitFileHelper

  • Added optional numberOfBytesToWrite parameter (defaults to 0 for "send entire file")
  • Preserves existing behavior for all current callers

Modified: System.Net.Sockets.csproj

  • Added Interop.SetFilePointerEx.cs to project references

Modified: SendFile.cs tests

  • Removed [ActiveIssue] attribute from GreaterThan2GBFile_SendsAllBytes test

Performance Optimizations

  • PreBuffer is combined with the first file chunk, avoiding a separate syscall
  • PostBuffer is combined with the last file chunk, avoiding a separate syscall
  • TransmitFile's automatic file pointer advancement eliminates need for manual file seeking
  • For a file just over 2GB: only 2 TransmitFile/TransmitPackets calls needed (first chunk with preBuffer + last chunk with postBuffer) instead of 4 separate calls

Race Condition Prevention

  • File length is checked AFTER the file handle is opened in DoOperationSendPackets
  • This prevents race conditions where file size could change between length check and actual send operation
  • Ensures accurate partitioning based on the actual file state at send time

Testing

  • ✅ Code compiles successfully on all platforms
  • ✅ All 154 existing SendFile tests pass on Linux (Unix implementation unchanged)
  • ✅ Fixed asynchronous SendFileAsync to handle files > 2GB without race conditions
  • ⏳ Windows CI will validate the fix for files > 2GB

Changes

  • Analyze the current implementation
  • Modify SocketPal.Windows.cs to partition large file sends (synchronous)
  • Modify SocketAsyncEventArgs.Windows.cs to partition large file sends (asynchronous)
  • Update TransmitFileHelper to accept numberOfBytesToWrite parameter
  • Add loop to send file in chunks when size > int.MaxValue
  • Add SetFilePointerEx interop to System.Net.Sockets.csproj
  • Handle behavior and terminal flags correctly for large files
  • Optimize to combine preBuffer/postBuffer with file chunks
  • Remove ActiveIssue attribute from GreaterThan2GBFile test
  • Fix race condition by checking file length after opening file handle
  • Verify code compiles successfully
  • Validate existing tests pass on Linux

Fixes #42534

Original prompt

This section details on the original issue you should resolve

<issue_title>Consider removing Socket.SendFile 2GB limitation on Windows</issue_title>
<issue_description>Separated out of #41906

On Windows, the Socket.{Begin}SendFile API inherits the limitation of the Win32 TransmitFile function that constraints it to only being able to send int.MaxValue bytes; anything larger results in an error. This is not a regression, but we should consider supporting this by manually partitioning as the TransmitFile docs suggest. This already works on Linux and macOS.</issue_description>

Comments on the Issue (you are @copilot in this section)

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Fixes #42534


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Copilot AI and others added 4 commits October 11, 2025 18:05
Co-authored-by: stephentoub <2642209+stephentoub@users.noreply.github.com>
Co-authored-by: stephentoub <2642209+stephentoub@users.noreply.github.com>
Co-authored-by: stephentoub <2642209+stephentoub@users.noreply.github.com>
Co-authored-by: stephentoub <2642209+stephentoub@users.noreply.github.com>
Copilot AI changed the title [WIP] Consider removing Socket.SendFile 2GB limitation on Windows Remove Socket.SendFile 2GB limitation on Windows by partitioning large files Oct 11, 2025
Copilot AI requested a review from stephentoub October 11, 2025 18:18
@stephentoub stephentoub marked this pull request as ready for review October 12, 2025 01:28
Copilot AI review requested due to automatic review settings October 12, 2025 01:28
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Pull Request Overview

This PR removes the 2GB file size limitation for Socket.SendFile on Windows by implementing automatic file partitioning. The Windows TransmitFile API is limited to int.MaxValue bytes, but the solution partitions large files into multiple chunks while maintaining proper handling of pre/post buffers and flags.

  • Implemented partitioning logic to handle files larger than 2GB by splitting them into manageable chunks
  • Enhanced the TransmitFileHelper method to accept explicit byte counts for precise chunk transmission
  • Enabled the previously skipped test case for files greater than 2GB on Windows

Reviewed Changes

Copilot reviewed 3 out of 3 changed files in this pull request and generated 4 comments.

File Description
src/libraries/System.Net.Sockets/tests/FunctionalTests/SendFile.cs Removed ActiveIssue attribute to enable >2GB file test on Windows
src/libraries/System.Net.Sockets/src/System/Net/Sockets/SocketPal.Windows.cs Added file partitioning logic and updated TransmitFileHelper signature
src/libraries/System.Net.Sockets/src/System.Net.Sockets.csproj Added reference to SetFilePointerEx interop for file positioning

…operation

Co-authored-by: stephentoub <2642209+stephentoub@users.noreply.github.com>
Co-authored-by: stephentoub <2642209+stephentoub@users.noreply.github.com>
Copilot AI requested a review from stephentoub October 15, 2025 01:56
@stephentoub stephentoub removed their assignment Oct 17, 2025
@karelz karelz added this to the 11.0.0 milestone Oct 29, 2025
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liveans commented Nov 4, 2025

/azp run runtime-libraries-coreclr outerloop

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@copilot, your fix only addressed the synchronous SendFile, not the asynchronous SendFileAsync. Please apply a similar partitioning fix for SendFileAsync.

Co-authored-by: stephentoub <2642209+stephentoub@users.noreply.github.com>
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Copilot AI commented Nov 6, 2025

@copilot, your fix only addressed the synchronous SendFile, not the asynchronous SendFileAsync. Please apply a similar partitioning fix for SendFileAsync.

Fixed - SendFileAsync now partitions files larger than 2GB on Windows by creating multiple SendPacketsElement entries with appropriate offsets and chunk sizes. Each packet handles up to int.MaxValue bytes. Fixed in commit 8f9c3a2.

…dles are opened

Co-authored-by: stephentoub <2642209+stephentoub@users.noreply.github.com>
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liveans commented Nov 25, 2025

/azp run runtime-libraries-coreclr outerloop

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liveans commented Dec 1, 2025

/azp run runtime-libraries-coreclr outerloop

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Azure Pipelines successfully started running 1 pipeline(s).

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liveans commented Dec 1, 2025

/azp run runtime-libraries-coreclr outerloop-windows

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liveans commented Dec 1, 2025

/ba-g Test failures are unrelated

@liveans liveans merged commit dcce604 into main Dec 1, 2025
82 of 98 checks passed
@liveans liveans deleted the copilot/consider-remove-sendfile-limit branch December 1, 2025 20:02
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Consider removing Socket.SendFile 2GB limitation on Windows

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