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Validate modules that are part of a version bubble #31822
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51 changes: 51 additions & 0 deletions
51
...n2/ILCompiler.ReadyToRun/Compiler/DependencyAnalysis/ReadyToRun/NativeDependenciesNode.cs
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,51 @@ | ||
| // Licensed to the .NET Foundation under one or more agreements. | ||
| // The .NET Foundation licenses this file to you under the MIT license. | ||
| // See the LICENSE file in the project root for more information. | ||
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| using System; | ||
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| using Internal.Text; | ||
| using Internal.TypeSystem; | ||
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| namespace ILCompiler.DependencyAnalysis.ReadyToRun | ||
| { | ||
| /// <summary> | ||
| /// Stores information about assemblies that this module has fragile dependencies on. | ||
| /// </summary> | ||
| public class NativeDependencieNode : HeaderTableNode | ||
| { | ||
| protected internal override int Phase => (int)ObjectNodePhase.Ordered; | ||
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| public override int ClassCode => (int)ObjectNodeOrder.NativeDependenciesNode; | ||
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| public NativeDependencieNode(TargetDetails target) | ||
| : base(target) | ||
| { | ||
| } | ||
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| public override void AppendMangledName(NameMangler nameMangler, Utf8StringBuilder sb) | ||
| { | ||
| sb.Append(nameMangler.CompilationUnitPrefix); | ||
| sb.Append("__ReadyToRunNativeDependenciesNode"); | ||
| } | ||
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| public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false) | ||
| { | ||
| // This node does not trigger generation of other nodes. | ||
| if (relocsOnly) | ||
| return new ObjectData(Array.Empty<byte>(), Array.Empty<Relocation>(), 1, new ISymbolDefinitionNode[] { this }); | ||
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| ObjectDataBuilder builder = new ObjectDataBuilder(factory, relocsOnly); | ||
| builder.RequireInitialPointerAlignment(); | ||
| builder.AddSymbol(this); | ||
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| foreach (var nativeDependency in factory.ManifestMetadataTable.GetFragileDependencies(factory.TypeSystemContext)) | ||
| { | ||
| builder.EmitInt(nativeDependency.Index); | ||
| builder.EmitBytes(nativeDependency.Mvid.ToByteArray()); | ||
| } | ||
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| return builder.ToObjectData(); | ||
| } | ||
| } | ||
| } |
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Why don't we just use the
hashValuehere to store the MVID instead of a new node type?There was a problem hiding this comment.
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Unless of course we have plans to use hashValue for something else, but the list of assemblies written in this MD blob seem to only be used for the version bubble stuff.
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This table only has references to assemblies that don't exist in the original AssemblyRef table. There's a complex scheme of how to make sense of it.
We can't modify the original AssemblyRef table because it's visible to user code. We would need an alternative storage mechanism for those entries anyway - people do weird stuff with user visible parts of these things - e.g. I've seen an app that used the assembly's public key to encrypt network traffic 😱).
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Ok Thanks Michal for the clarification