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4 changes: 3 additions & 1 deletion src/libraries/System.Net.Http/src/System.Net.Http.csproj
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<WindowsRID>win</WindowsRID>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
Expand Down Expand Up @@ -80,6 +80,7 @@
<Compile Include="System\Net\Http\RequestRetryType.cs" />
<Compile Include="System\Net\Http\SocketsHttpHandler\HttpMessageHandlerStage.cs" />
<Compile Include="System\Net\Http\SocketsHttpHandler\RuntimeSettingParser.cs" />
<Compile Include="System\Net\Http\SocketsHttpHandler\SimdPaddedArray.cs" />
<Compile Include="System\Net\Http\StreamContent.cs" />
<Compile Include="System\Net\Http\StreamToStreamCopy.cs" />
<Compile Include="System\Net\Http\StringContent.cs" />
Expand Down Expand Up @@ -668,6 +669,7 @@
<Reference Include="System.Runtime.Extensions" />
<Reference Include="System.Runtime.CompilerServices.Unsafe" />
<Reference Include="System.Runtime.InteropServices" />
<Reference Include="System.Runtime.Intrinsics" />
<Reference Include="System.Security.Claims" Condition="'$(TargetsWindows)' == 'true'" />
<Reference Include="System.Security.Cryptography" />
<Reference Include="System.Security.Cryptography.Algorithms" />
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -21,18 +21,21 @@ private sealed class ChunkedEncodingReadStream : HttpContentReadStream
/// infinite chunk length is sent. This value is arbitrary and can be changed as needed.
/// </remarks>
private const int MaxChunkBytesAllowed = 16 * 1024;
/// <summary>How long a trailing header can be. This value is arbitrary and can be changed as needed.</summary>
private const int MaxTrailingHeaderLength = 16 * 1024;
/// <summary>The number of bytes remaining in the chunk.</summary>
private ulong _chunkBytesRemaining;
/// <summary>The current state of the parsing state machine for the chunked response.</summary>
private ParsingState _state = ParsingState.ExpectChunkHeader;
private readonly HttpResponseMessage _response;
private readonly int _trailingHeaderBytesAllowed;

public ChunkedEncodingReadStream(HttpConnection connection, HttpResponseMessage response) : base(connection)
{
Debug.Assert(response != null, "The HttpResponseMessage cannot be null.");
_response = response;

// _allowedReadLineBytes is reset when reading chunk indicators.
// save the original here, which will be the total header bytes minus already received headers.
_trailingHeaderBytesAllowed = connection._allowedReadLineBytes;
}

public override int Read(Span<byte> buffer)
Expand Down Expand Up @@ -361,6 +364,7 @@ private int ReadChunksFromConnectionBuffer(Span<byte> buffer, CancellationTokenR
}
else
{
_connection._allowedReadLineBytes = _trailingHeaderBytesAllowed;
_state = ParsingState.ConsumeTrailers;
goto case ParsingState.ConsumeTrailers;
}
Expand Down Expand Up @@ -406,39 +410,24 @@ private int ReadChunksFromConnectionBuffer(Span<byte> buffer, CancellationTokenR
case ParsingState.ConsumeTrailers:
Debug.Assert(_chunkBytesRemaining == 0, $"Expected {nameof(_chunkBytesRemaining)} == 0, got {_chunkBytesRemaining}");

while (true)
// Consume receive buffer. If the stream is disposed, pass a null response to avoid
// processing headers for a connection returned to the pool.

if (_connection!.ParseHeaders(IsDisposed ? null : _response, isFromTrailer: true))
{
_connection._allowedReadLineBytes = MaxTrailingHeaderLength;
if (!_connection.TryReadNextLine(out currentLine))
{
break;
}

if (currentLine.IsEmpty)
{
// Dispose of the registration and then check whether cancellation has been
// requested. This is necessary to make determinstic a race condition between
// cancellation being requested and unregistering from the token. Otherwise,
// it's possible cancellation could be requested just before we unregister and
// we then return a connection to the pool that has been or will be disposed
// (e.g. if a timer is used and has already queued its callback but the
// callback hasn't yet run).
cancellationRegistration.Dispose();
CancellationHelper.ThrowIfCancellationRequested(cancellationRegistration.Token);

_state = ParsingState.Done;
_connection.CompleteResponse();
_connection = null;

break;
}
// Parse the trailer.
else if (!IsDisposed)
{
// Make sure that we don't inadvertently consume trailing headers
// while draining a connection that's being returned back to the pool.
HttpConnection.ParseHeaderNameValue(_connection, currentLine, _response, isFromTrailer: true);
}
// Dispose of the registration and then check whether cancellation has been
// requested. This is necessary to make determinstic a race condition between
// cancellation being requested and unregistering from the token. Otherwise,
// it's possible cancellation could be requested just before we unregister and
// we then return a connection to the pool that has been or will be disposed
// (e.g. if a timer is used and has already queued its callback but the
// callback hasn't yet run).
cancellationRegistration.Dispose();
CancellationHelper.ThrowIfCancellationRequested(cancellationRegistration.Token);

_state = ParsingState.Done;
_connection.CompleteResponse();
_connection = null;
}

return default;
Expand Down
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