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Sequence puzzle object sprite has 0.7 scale factor #679

@wjt

Description

@wjt

I hadn't noticed before today, but in 9defdba which swapped from a placeholder rock to a fabric rock asset, a scale of (0.7, 0.7) was applied to the AnimatedSprite2D.

This makes it harder to design new assets for sequence puzzle objects, because when used in-game they will be scaled relative to the player.

To address this I would suggest working as follows:

  1. Reset the scale factor in res://scenes/game_elements/props/sequence_puzzle_object/sequence_puzzle_object.tscn to (1, 1)

  2. Find all scenes that reference it:

    Image
  3. In each scene, determine what adjustments need to be made, if any.

I expect that the Stella scene will need the most changes because the six objects are carefully positioned to line up with a turtle asset. Other scenes will probably be OK with a bit of tweaking of positions.

XP Summary (total 300)

Subdomain Skill XP
Game Design: Game Feel & UX Problem Solving 150
Game Design: Game Feel & UX Creativity & Design Thinking 75
Game Design: Game Feel & UX Technical Literacy 75

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