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@LudwigBoess could you test this on Delta? On stellar it works great! The problem with previous implementation was that we were adding offsets to CPU pointers which is not allowed (since their shape is weird even when you explicitly mirror it). |
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It works great on DeltaAI too, so I think we can merge this |
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Flag
-D gpu_aware_mpiadded which is ON by default. when not compiled with a GPU support, this flag has no effect.Also added a more verbose
.infowhich prints all compilation flags.