config.json: Add difficulties#252
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petertseng merged 1 commit intoexercism:masterfrom Jan 30, 2017
petertseng:difficulty
Merged
config.json: Add difficulties#252petertseng merged 1 commit intoexercism:masterfrom petertseng:difficulty
petertseng merged 1 commit intoexercism:masterfrom
petertseng:difficulty
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Why? |
As noted in #195, difficulty rating is hard. This commit proposes a difficulty rating scale that should be completely unambiguous, requiring no judgment: In the last version of problems.md before it was rewritten in #242: * Everything in "Introduction" stays at 1. * Everything in "Getting Rusty" gets a 4. * Everything in "Rust Gets Strange" gets a 7. * Everything in "Putting it all Together" gets a 10. It is acknowledged that this is not a perfect difficulty scheme. See, for example, how many exercises are at 4. However, it is more accurate than leaving them all at 1 because it is generally true that those exercises in "Getting Rusty" are more difficult than those in "Introduction". It is a starting point from which further adjustments can be made. I posit that there is little motivation to adjust further until the difficulty ratings actually show up on the website, since until then they are just arbitrary numbers with no meaning. Closes #179.
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Commit message updated.
This of course only answers the "why is it better?" question if it is true that we care about the accuracy of the difficulty reported in config.json. This argument can fall flat for at least two reasons (and more that I have not thought of):
Full disclosure: I think I've made clear that I actually do not care. By extension, this makes me absolutely indifferent to this PR. |
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A guess is a fine place to start. Maybe later we'll learn something new about difficulty that will improve our guesses. LGTM. |
IanWhitney
approved these changes
Jan 30, 2017
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As noted in #195, difficulty rating is hard.
This commit proposes a difficulty rating scale that should be completely
unambiguous, requiring no judgment:
In the last version of problems.md before it was rewritten in #242:
It is acknowledged that this is not a perfect difficulty scheme. See,
for example, how many exercises are at 4.
However, it is more accurate than leaving them all at 1 because it is
generally true that those exercises in "Getting Rusty" are more
difficult than those in "Introduction".
It is a starting point from which further adjustments can be made.
I posit that there is little motivation to adjust further until the
difficulty ratings actually show up on the website, since until then
they are just arbitrary numbers with no meaning.
Closes #179.