In an attempt to move away from ShadowPlay and it's lack of customization, I thought I'd bring the useful functionality over to OBS.
This includes automatic replay buffer start/stop based on hooked captures within the active scene and the organisation of replays/recordings into folders named after the capture subject.
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v2.3.0
- Added configurable organised filename formats
- Added toggle for folder organisation
- Added some extra logging around file moving and folder creation
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v2.2.1
- Added a configurable replay buffer stop delay
- Added an option to restart the replay buffer on save
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v2.1.0 (2.0.4)
- Added an option to organise screenshots
- Added an option add discovered target name as a filename prefix
- Added an option to disable automatic file organisation all together
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v2.0.3
- Now works with all types of window-capture and game-capture
- Improved capture subject name retrieval
- No longer relies on enumerating fullscreen apps.
- Grabs the top active capture's Product Description, Product Name or exe name at the time of saving.
- Exceptions now only need to target applications that can be captured.
- Added user settings under the Tools menu
- Automatic replay buffer can now be toggled off
- Settings are saved at the scene collection level
- No longer starts recording if all running fullscreen windows are excluded
- User exclusions can be added through the settings menu
- Added notifications when recordings are saved
- Both sound and dekstop notifications can be toggled through the settings menu
- Automatic replay now checks inside groups and scene references for game-captures
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v1.1.3
- Added automatic replay organisation
- When a reply is saved, it will move the recording into a folder named after the top most application's ProductName
- Added automatic recording organisation
- Added automatic replay organisation
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v1.0.0
- Initial release.
- Automatic activation of the replay buffer when a game-capture is detected as being active (width & height > 0)
- Manual replay buffer activation will not be stopped if a game-capture becomes inactive
- Manual replay buffer deactivation is possible and will restart once game-captures become inactive
- Initial release.
Currently only works on Windows
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