I always loved chocapic's shaders, and how customizeable it was. But i wanted MORE.
i eventually started tweaking the shader, adding settings, breaking stuff, and after a while wanted to impose my own visual style onto the shader.
i wanted to emphasize a varying scene, where the lighting isn't always the same whenever or wherever you are.
- Chocapic13, for the base shader
- WoMspace, for spending alot of time creating a DOF overhaul
- Null, for doing a huge amount of work creating the voxel floodfill colored lighting
- Emin, and Gri573, for teaching me how to stop alot of light leaking
- RRe36 and Sixthsurge, for the great ideas to steal
You can contact me on discord, by joining the shaderLabs discord server and using the "bliss-xonk" channel
In-development versions are the very latest versions, and are released regularly to be tested by anyone. Please report any issues you find.
Release versions are uploaded when the in-development version is stable enough, and has enough changes to warrant a release. These are the versions uploaded to Modrinth or Curseforge. The release versions are not the very latest version.
- locate the
green "code" buttonon this page. this button is NOT in thereleasespage. - click the
green "code" buttonand select"download zip". - once the zip file finishes downloading, install it like a normal shader. you do NOT need to unzip/extract/decompress.
- locate the
"Releases"tab on the right side of this page. - find the release version you want to download. locate the files attactched to it, and download the file named similar to
"Bliss_(version)_chocapic13_shaders_edit.zip" - once the zip file finishes downloading, install it like a normal shader. you do NOT need to unzip/extract/decompress.