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Add Cannon weapon#12

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not-fl3 merged 11 commits intofishfolk:masterfrom
64kramsystem:sav/add_cannon_weapon
Jul 23, 2021
Merged

Add Cannon weapon#12
not-fl3 merged 11 commits intofishfolk:masterfrom
64kramsystem:sav/add_cannon_weapon

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@64kramsystem
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@64kramsystem 64kramsystem commented Jul 19, 2021

The cannon weapon is a mid/long-range weapon, with the following charateristics:

  • although it's small, it has a large hitbox (default: 4x the size of the cannonball), which can be used strategically
  • the owner of a given cannonball (player who shot it) is immune to it for a certain time (default: 1.0")
  • the cannonball bounces
cannon.mp4

@erlend-sh
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the owner of a given cannonball (player who shot it) is immune to it

Self-pwning is a fun aspect of the game, so we don’t need this.

Can you add blow-back like we already have for the gun, but stronger?

@64kramsystem
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the owner of a given cannonball (player who shot it) is immune to it

Self-pwning is a fun aspect of the game, so we don’t need this.

Can you add blow-back like we already have for the gun, but stronger?

Will do!

@64kramsystem
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the owner of a given cannonball (player who shot it) is immune to it

Self-pwning is a fun aspect of the game, so we don’t need this.

Can you add blow-back like we already have for the gun, but stronger?

ok, I've rebased, and implemented self-pwning and blowback. The blowback is 1.5x the gun's (1050 vs 700).

@erlend-sh erlend-sh added the topic:item Interactive items, e.g. equipment label Jul 20, 2021
@64kramsystem
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Updated assets and explosion fx, and added bounciness.

@not-fl3 not-fl3 merged commit 4fed1e0 into fishfolk:master Jul 23, 2021
@not-fl3 not-fl3 deleted the sav/add_cannon_weapon branch July 23, 2021 15:41
@erlend-sh erlend-sh mentioned this pull request Mar 28, 2024
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3 participants