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Binary file added assets/map/elements/item/grenade/fuse.ogg
Binary file not shown.
2 changes: 1 addition & 1 deletion assets/map/elements/item/grenade/grenade.element.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ builtin: !Grenades
explosion_frames: 12
explosion_fps: 8
explosion_sound: ./explosion.ogg

fuse_sound: ./fuse.ogg
body_size: [18, 18]
grab_offset: [-7, -6]
body_offset: [0, 2]
Expand Down
15 changes: 11 additions & 4 deletions src/assets.rs
Original file line number Diff line number Diff line change
Expand Up @@ -423,6 +423,8 @@ impl AssetLoader for MapElementMetaLoader {
explosion_atlas_handle,
explosion_sound,
explosion_sound_handle,
fuse_sound,
fuse_sound_handle,
..
} => {
for (atlas, atlas_handle) in [
Expand All @@ -433,10 +435,15 @@ impl AssetLoader for MapElementMetaLoader {
*atlas_handle = AssetHandle::new(path.clone(), handle.typed());
dependencies.push(path);
}
let (sound_path, sound_handle) =
get_relative_asset(load_context, self_path, explosion_sound);
dependencies.push(sound_path);
*explosion_sound_handle = sound_handle.typed();
for (sound, handle) in [
(explosion_sound, explosion_sound_handle),
(fuse_sound, fuse_sound_handle),
] {
let (sound_path, sound_handle) =
get_relative_asset(load_context, self_path, sound);
dependencies.push(sound_path);
*handle = sound_handle.typed();
}
}
}

Expand Down
18 changes: 17 additions & 1 deletion src/map/elements/grenade.rs
Original file line number Diff line number Diff line change
@@ -1,3 +1,5 @@
use std::time::Duration;

use super::*;

pub struct GrenadePlugin;
Expand All @@ -22,13 +24,15 @@ impl Default for IdleGrenade {
pub struct LitGrenade {
/// The entity ID of the map element that spawned the grenade
spawner: Entity,
fuse_sound: Handle<AudioInstance>,
age: f32,
}

impl Default for LitGrenade {
fn default() -> Self {
Self {
spawner: crate::utils::invalid_entity(),
fuse_sound: default(),
age: 0.0,
}
}
Expand Down Expand Up @@ -131,6 +135,7 @@ fn update_idle_grenades(
>,
mut ridp: ResMut<RollbackIdProvider>,
element_assets: ResMut<Assets<MapElementMeta>>,
effects: Res<AudioChannel<EffectsChannel>>,
) {
let mut items = grenades.iter_mut().collect::<Vec<_>>();
items.sort_by_key(|x| x.0.id());
Expand All @@ -148,7 +153,13 @@ fn update_idle_grenades(
) in items
{
let meta = element_assets.get(meta_handle).unwrap();
let BuiltinElementKind::Grenades { grab_offset, atlas_handle, throw_velocity, .. } = &meta.builtin else {
let BuiltinElementKind::Grenades {
grab_offset,
atlas_handle,
throw_velocity,
fuse_sound_handle,
..
} = &meta.builtin else {
unreachable!();
};

Expand Down Expand Up @@ -198,6 +209,7 @@ fn update_idle_grenades(
.insert(body.clone())
.insert(LitGrenade {
spawner: grenade.spawner,
fuse_sound: effects.play(fuse_sound_handle.clone_weak()).handle(),
..default()
})
.insert(KinematicBody {
Expand Down Expand Up @@ -252,6 +264,7 @@ fn update_lit_grenades(
element_assets: ResMut<Assets<MapElementMeta>>,
player_inputs: Res<PlayerInputs>,
effects: Res<AudioChannel<EffectsChannel>>,
mut audio_instances: ResMut<Assets<AudioInstance>>,
) {
let mut items = grenades.iter_mut().collect::<Vec<_>>();
items.sort_by_key(|x| x.0.id());
Expand All @@ -276,6 +289,9 @@ fn update_lit_grenades(
if grenade.age >= *fuse_time {
if player_inputs.is_confirmed {
effects.play(explosion_sound_handle.clone_weak());
audio_instances
.get_mut(&grenade.fuse_sound)
.map(|x| x.stop(AudioTween::linear(Duration::from_secs_f32(0.1))));
}

// Despawn the grenade
Expand Down
3 changes: 3 additions & 0 deletions src/metadata/map.rs
Original file line number Diff line number Diff line change
Expand Up @@ -221,6 +221,9 @@ pub enum BuiltinElementKind {
explosion_sound: String,
#[serde(skip)]
explosion_sound_handle: Handle<AudioSource>,
fuse_sound: String,
#[serde(skip)]
fuse_sound_handle: Handle<AudioSource>,
/// The time in seconds before a grenade explodes
fuse_time: f32,
#[serde(default)]
Expand Down