feat!: add interactive Polygons, rework Polyline hitTest result, and deprecate/disable auto application of TransulcentPointer#1822
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JaffaKetchup merged 5 commits intomasterfrom Feb 14, 2024
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Improved example application to showcase Polygon interactivity
Minor performance improvements
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Removed auto application of `TransulcentPointer`, deprecated respective option, and fixed bug Minor performance improvement Minor documentation improvement
PolygonsPolygons, rework Polyline hitTest result, and deprecate/disable auto application of TransulcentPointer
josxha
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Feb 14, 2024
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josxha
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Haven't tested yet. Changes look straight forward, only found one thing.
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Added interactive
PolygonsResolves #385. Requires #1800 to be merged first.
This uses a similar format as to
Polylineinteractivity.Reworked
PolylinePainter.hitTestoutputsHelps to fix #1740.
hitNotifierhitValueshitTestinternal output no longer depends on state ofhitNotifier, to improve definitity without below...Deprecated
MapOptions.applyPointerTranslucencyToLayers& changed default tofalse, and removed usageTransulcentPointer.translucentpropertyFixes #1740.
MapOptions.applyPointerTranslucencyToLayerscausesPositionedwrappers to fail #1740 was caused because disabling it did not unwrap children, it just used thetranslucentpropertyTranslucentPointeritself has been retained as it is a useful resource to further customize hit testing behaviour, andCircleLayerandOverlayImageLayerstill have no hit testing provision